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Improve ARK Server Performance

Improve Ark performance: reduce lag, boost tick rate – optimization tips from NexoraHost.

Game servers

Quick answer: Improve server performance with targeted config changes – check RAM/CPU usage, tune settings and remove heavy mods/scripts.

This guide shows you how to optimize your ARK: Survival Evolved server performance – for fewer lags, more stable connections and a better gaming experience even on large servers with many players.

Optimize hardware

  • CPU: ARK benefits greatly from high single-core performance. A modern processor with high clock speed is more important than many cores
  • RAM: 8 GB minimum per map, 16 GB for modded servers. Clusters need correspondingly more
  • Storage: Use NVMe SSD instead of HDD – autosaves and chunk loading are much faster

Optimize startup parameters

Add these parameters to your startup file to improve performance:

start ShooterGameServer.exe TheIsland?SessionName=MyServer?MaxPlayers=20?Port=7777?QueryPort=27015 -log -NoBattlEye -useallavailablecores -high
  • -useallavailablecores: Uses all available CPU cores
  • -high: Sets server process to high priority in Windows
  • -NoBattlEye: Disables BattlEye if not needed – saves CPU

Optimize GameUserSettings.ini

You'll find the file at ShooterGame/Saved/Config/WindowsServer/GameUserSettings.ini:

[ServerSettings]
MaxPlayers=20
TamingSpeedMultiplier=3.0
HarvestAmountMultiplier=2.0
XPMultiplier=2.0
ResourcesRespawnPeriodMultiplier=0.5
StructurePreventionResourceRadius=1.0
MaxStructuresInRange=5000
MaxTamableDinos=5000
bAllowPlatformSaddleMultiFloors=false
bDisableStructurePlacementCollision=true
DinoCountMultiplier=0.8
bUseDinoLevelUpAnimations=false
  • MaxStructuresInRange: Limits structures in an area – prevents massive base lags
  • MaxTamableDinos: Reduces the maximum number of tamable dinos per server
  • DinoCountMultiplier: Fewer wild dinos = less server load
  • bDisableStructurePlacementCollision: Disables structure collision check – saves CPU
  • ResourcesRespawnPeriodMultiplier: Slower resource respawn saves CPU

Optimize Game.ini

You'll find the file at ShooterGame/Saved/Config/WindowsServer/Game.ini:

[/Script/ShooterGame.ShooterGameMode]
bAllowFlyerCarryPvE=false
bDisableFriendlyFire=true
MaxNumberOfPlayersInTribe=10
OverrideOfficialDifficulty=5.0
bUseSingleplayerSettings=false

[/Script/Engine.GameNetworkManager]
TotalNetBandwidth=2000000
MaxDynamicBandwidth=1000000
MinDynamicBandwidth=50000
  • TotalNetBandwidth: Increases available network bandwidth per player
  • MaxNumberOfPlayersInTribe: Limits tribe size – fewer structures per tribe

Reduce dino spawns

  • Wild dinos are one of the biggest CPU loads. Reduce DinoCountMultiplier to 0.6–0.8
  • Disable unnecessary dino types in Game.ini, e.g. Ichthyornis and Pegomastax
  • Reduce fish and other water creatures separately

Optimize autosave and backup

  • Increase autosave interval to 20-30 minutes – every save briefly freezes the server
  • Create backups only during low-traffic times
  • Regularly archive and delete old save files

Manage mods

  • Only install mods that are actually needed
  • Large mods like Structures Plus (S+) and dino overhauls put heavy load on the server
  • Regularly check mods for updates – outdated versions cause errors and lags
  • Optimize mod load order: Load large mods first

Restart server regularly

  • Daily restart prevents memory leaks – ARK is known for this
  • Use Windows Task Scheduler for automatic restarts
  • Always stop the server with cheat saveworld then exit

Quick checklist

  1. Choose CPU with strong single-core performance, use NVMe SSD
  2. Use startup parameters -useallavailablecores and -high
  3. Reduce DinoCountMultiplier to 0.6-0.8
  4. Limit MaxStructuresInRange
  5. Increase autosave interval to 20-30 minutes
  6. Deactivate unnecessary mods
  7. Restart server daily

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